tag:blogger.com,1999:blog-17780264681972451132024-03-13T08:51:46.146-07:00GapteksGak Tauhttp://www.blogger.com/profile/06420030744431542873noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-1778026468197245113.post-56389362670397911432011-10-14T03:32:00.000-07:002017-06-28T22:24:15.463-07:00<div style="text-align: center;">
<i><span style="font-size: large;"><span style="color: #cc0000;">Hack Inventory Resident Evil 4 PC</span></span></i> </div>
<br />
for anyone who needs or wishes to modify items in their attache case in
realtime, here's a rundown that i hope helps. not sure if it's been
covered before, though. this should apply to any RE4 game version /
region.<br />
<br />
requirements: <br />
Cheat Engine (5.5) - <a href="http://cheatengine.org/" target="_blank">http://cheatengine.org/</a><br />
(a scientific calculator will help later on)<br />
<br />
Step
1: Download, install, and run CE. Try out the CE tutorial if you wish.
Backup your SaveData.dat - better safe than sorry. Run RE4 in windowed
mode and just start a new game on normal for now. Play through to the
first save point, and save.<br />
<br />
Step 2: In CE, hit the icon of a pc
to browse for running processes. The RE4 proccess should be 'game.exe' -
open it. Select "memory view," right-click anywhere in the
bottom-section and select 'search memory.' Search '(Array of) byte'
(from roughly 06000000 to 20000000) for "7C 00 01 00 01 00 00 00 00 00
00 00 00" There'll most likely be only one result, and it'll come up at
the top.<br />
<br />
Click on 7C, and change it to 7F (remember this address). Go back to
RE4, save again, and re-load the new save. You should now have an XL
attache case. :D<br />
<br />
Step 3: Take this opportunity to discard your
handgun, leaving the first aid spray and handgun ammo. Arrange so that
the first aid spray sits alone in the center of the case, with the ammo
somewhere along the outside. <br />
<br />
Exit the inventory, and just let Leon stand there.<br />
<br />
Step
4: In CE memory view, look for a string of "05 00 01 00 01 00"
typically 42 bytes right of the 7C/7F we changed. Go ahead and change
"05 00" to "17 00" <br />
<br />
go
back to the game, enter inventory, and admire your newly acquired
Special Rocket Launcher (a perfect weapon to exterminate the boss!)<br />
<br />
Explanation:
Items are defined by 14 bytes in memory. The handgun ammo, for example,
is defined by: "04 00 14 00 01 00 00 00 00 00 00 0D 01 01"<br />
and the handgun will at first be: "23 00 01 00 00 00 00 00 38 00 06 05 00 00" or something similar.<br />
<br />
For simplicity, let's say: "gg gg hh hh jj jj kk kk mm mm pp pp rr rr" is a sort of generic item.<br />
<br />
'gg gg' is the item modifier. its value determines what item exists.<br />
<br />
'hh hh' defines the amount - most often seen with ammo, regular items will use '01 00'<br />
<br />
'jj jj' from what i've seen is only ever '01 00' or '00 00' it tells the game whether the item exists (01) or not (00).<br />
<br />
'kk kk' relates to weapon upgrades, more info shortly.<br />
<br />
'mm
mm' defines quantity contained within the item, so to speak... it is
different, and seperate from 'hh hh' - usually seen as the ammo already
loaded in a weapon.<br />
<br />
'pp pp' defines position of the item in the case. somewhat tricky...<br />
<br />
and finally, 'rr rr' has to do with the orientation, more in a bit.<br />
<br />
A weapon's upgrade level can be hacked following some guidelines... <br />
assuming: "k1k2 k3k4" <br />
k1 is firing speed<br />
k2 is firepower<br />
k3 is capacity<br />
k4 is reload speed<br />
<br />
positioning: in the case, (0,0) - the origin - is the top-left-most square. <br />
assuming: "pp1 pp2"<br />
pp1= (width of the item - 1) + 2x<br />
pp2= (height of the item - 1) + 2y<br />
<br />
given "0C 07" then, we could assert that the item's top-left-most square is 5 over, and 3 down.<br />
<br />
'rr rr' is usually only ever (in decimal):<br />
256 - original orientation<br />
257 - 90* clockwise<br />
258 - 180* cw<br />
259 - 270* cw<br />
260 - flipped original<br />
261 - flipped 90* cw<br />
262 - flipped 180* cw<br />
263 - flipped 270* cw<br />
<br />
I
have compiled a list of items to make it easier for you all, note
though that many of these can crash the game if not handled properly!<br />
(these are in decimal form - remember to convert to hex first!)<br />
<br />
Heres a Hexdeximal conversion site:<br />
<a href="http://www.statman.info/conversions/hexadecimal.html" target="_blank">http://www.statman.info/conversions/hexadecimal.html</a><br />
<br />
Code Item (<span class="short_text" id="result_box" lang="en"><span class="hps">Do not</span> <span class="hps">forget to</span> <span class="hps">change it to</span> <span class="hps">hex</span></span>)<br />
--------------------------------------------------------------------------------------------------------<br />
000 - magnum ammo<br />
001 - hand grenade<br />
002 - incendiary grenade<br />
003 - matilda<br />
004 - handgun ammo<br />
005 - first aid spray<br />
006 - green herb<br />
007 - rifle ammo<br />
008 - chicken egg<br />
009 - brown chicken egg<br />
010 - gold chicken egg<br />
011 - aaa<br />
012 - plaga sample<br />
013 - krauser's knife<br />
014 - flash grenade<br />
015 - salazar family insignia<br />
016 - bowgun<br />
017 - bowgun bolts<br />
018 - green herb x2<br />
019 - green herb x3<br />
020 - mixed herbs (g+r)<br />
021 - mixed herbs (g+r+y)<br />
022 - mixed herbs (g+y)<br />
023 - rocket launcher (special)<br />
024 - shotgun shells<br />
025 - red herb<br />
026 - handcannon ammo<br />
027 - hourglass w/ gold decor<br />
028 - yellow herb<br />
029 - stone tablet<br />
030 - lion ornament<br />
031 - goat ornament<br />
032 - tmp ammo<br />
033 - punisher<br />
034 - punisher w/ silencer<br />
035 - handgun<br />
036 - handgun w/ silencer<br />
037 - red9<br />
038 - red9 w/ stock<br />
039 - blacktail<br />
040 - blacktail w/ silencer<br />
041 - broken butterfly<br />
042 - killer7<br />
043 - killer7 w/ silencer<br />
044 - shotgun<br />
045 - striker<br />
046 - rifle<br />
047 - rifle (semi-auto)<br />
048 - tmp<br />
049 - activation key (blue)<br />
050 - tmp w/ stock<br />
051 - activation key (red)<br />
052 - chicago typewriter (infinite)<br />
053 - rocket launcher<br />
054 - mine thrower<br />
055 - handcannon<br />
056 - combat knife<br />
057 - serpent ornament<br />
058 - moonstone (right half)<br />
059 - insignia key<br />
060 - round insignia<br />
061 - false eye<br />
062 - custom tmp<br />
063 - silencer (handgun)<br />
064 - punisher<br />
065 - p.r.l. 412<br />
066 - stock (red9)<br />
067 - stock (tmp)<br />
068 - scope (rifle)<br />
069 - scope (semi-auto rifle)<br />
070 - mine-darts<br />
071 - shotgun**<br />
072 - capture luis sera<br />
073 - target practice<br />
074 - luis' memo<br />
075 - castellan memo<br />
076 - female intruder<br />
077 - butler's memo<br />
078 - sample retrieved<br />
079 - ritual preparation<br />
080 - luis' memo 2<br />
081 - rifle (semi-auto) w/ infrared scope<br />
082 - krauser's bow<br />
083 - chicago typewriter (regular)<br />
084 - treasure map (castle)<br />
085 - treasure map (island)<br />
086 - velvet blue<br />
087 - spinel<br />
088 - pearl pendant<br />
089 - brass pocket watch<br />
090 - elegant headdress<br />
091 - antique pipe<br />
092 - gold bangle w/ pearls<br />
093 - amber ring<br />
094 - beerstein<br />
095 - green catseye<br />
096 - red catseye<br />
097 - yellow catseye<br />
098 - beerstein w/ (g)<br />
099 - beerstein w/ ®<br />
100 - beerstein w/ (y)<br />
101 - beerstein w/ (g,r)<br />
102 - beerstein w/ (g,y)<br />
103 - beerstein w/ (r,y)<br />
104 - beerstein w/ (g,r,y)<br />
105 - moonstone (left half)<br />
106 - chicago typewriter ammo<br />
107 - rifle + scope<br />
108 - rifle (semi-auto) w/ scope<br />
109 - infinite launcher<br />
110 - king's grail<br />
111 - queen's grail<br />
112 - staff of royalty<br />
113 - gold bars<br />
114 - arrows<br />
115 - bonus time<br />
116 - emergency lock card key<br />
117 - bonus points<br />
118 - green catseye<br />
119 - ruby<br />
120 - treasure box (s)<br />
121 - treasure box (l)<br />
122 - blue moonstone<br />
123 - key to the mine<br />
124 - attache case s<br />
125 - attache case m<br />
126 - attache case l<br />
127 - attache case xl<br />
128 - golden sword<br />
129 - iron key<br />
130 - stone of sacrifice<br />
131 - storage room card key<br />
132 - freezer card key<br />
133 - piece of the holy beast, panther<br />
134 - piece of the holy beast, serpent<br />
135 - piece of the holy beast, eagle<br />
136 - jet-ski key<br />
137 - dirty pearl pendant<br />
138 - dirty brass pocket watch<br />
139 - old key<br />
140 - camp key<br />
141 - dynamite<br />
142 - lift activation key<br />
143 - gold bangle<br />
144 - elegant perfume bottle<br />
145 - mirror w/ pearls & rubies<br />
146 - waste disposal card key<br />
147 - elegant chessboard<br />
148 - riot gun<br />
149 - black bass<br />
150 - hourglass w/ gold decor<br />
151 - black bass (l)<br />
152 - illuminados pendant<br />
153 - rifle w/ infrared scope<br />
154 - crown<br />
155 - crown jewel<br />
156 - royal insignia<br />
157 - crown with jewels<br />
158 - crown with an insignia<br />
159 - salazar family crown<br />
160 - rifle ammo (infrared)<br />
161 - emerald<br />
162 - bottle caps<br />
163 - gallery key<br />
164 - emblem (right half)<br />
165 - emblem (left half)<br />
166 - hexagonal emblem<br />
167 - castle gate key<br />
168 - mixed herbs (r+y)<br />
169 - treasure map (village)<br />
170 - scope (mine-thrower)<br />
171 - mine-thrower + scope<br />
172 - playing manual 1<br />
173 - info on ashley<br />
174 - playing manual 2<br />
175 - alert order<br />
176 - about the blue medallions<br />
177 - chief's note<br />
178 - closure of the church<br />
179 - anonymous letter<br />
180 - playing manual 3<br />
181 - sera and the 3rd party<br />
182 - two routes<br />
183 - village's last defense<br />
184 - butterfly lamp<br />
185 - green eye<br />
186 - red eye<br />
187 - blue eye<br />
188 - butterfly lamp w/ ( g )<br />
189 - butterfly lamp w/ ( r )<br />
190 - butterfly lamp w/ ( b )<br />
191 - butterfly lamp w/ ( g, r )<br />
192 - butterfly lamp w/ ( g, b )<br />
193 - butterfly lamp w/ ( r, b )<br />
194 - butterfly lamp w/ ( r, g, b )<br />
195 - prison key<br />
196 - platinum sword<br />
197 - infrared scope<br />
198 - elegant mask<br />
199 - green gem<br />
200 - red gem<br />
201 - purple gem<br />
202 - elegant mask w/ ( g )<br />
203 - elegant mask w/ ( r )<br />
204 - elegant mask w/ ( p )<br />
205 - elegant mask w/ ( g, r )<br />
206 - elegant mask w/ ( g, p )<br />
207 - elegant mask w/ ( r, p )<br />
208 - elegant mask w/ ( r, g, p )<br />
209 - golden lynx<br />
210 - green stone of judgement<br />
211 - red stone of faith<br />
212 - blue stone of treason<br />
213 - golden lynx w/ ( g )<br />
214 - golden lynx w/ ( r )<br />
215 - golden lynx w/ ( b )<br />
216 - golden lynx w/ ( g, r )<br />
217 - golden lynx w/ ( g, b )<br />
218 - golden lynx w/ ( r, b )<br />
219 - golden lynx w/ ( g, r, b )<br />
220 - leon w/ rocket launcher<br />
221 - leon w/ shotgun<br />
222 - leon w/ handgun<br />
223 - ashley graham<br />
224 - luis sera<br />
225 - don jose<br />
226 - don diego<br />
227 - don esteban<br />
228 - don manuel<br />
229 - dr. salvador<br />
230 - merchant<br />
231 - zealot w/ scythe<br />
232 - zealot w/ shield<br />
233 - zealot w/ bowgun<br />
234 - leader zealot<br />
235 - soldier w/ dynamite<br />
236 - soldier w/ stun-rod<br />
237 - soldier w/ hammer<br />
238 - isabel<br />
239 - maria<br />
240 - ada wong<br />
241 - bella sisters<br />
242 - don pedro<br />
243 - j.j.<br />
244 - letter from ada<br />
245 - luis' memo 3<br />
246 - paper airplane<br />
247 - our plan<br />
248 - luis' memo 4<br />
249 - krauser's note<br />
250 - luis' memo 5<br />
251 - our mission<br />
252 - aaa<br />
253 - aaa<br />
254 - tactical vest<br />
255 - aaa<br />
256 - punisher<br />
257 - handgun<br />
258 - shotgun<br />
259 - mine thrower<br />
260 - handcannon<br />
261 - mine thrower + scope<br />
262 - mission directives 1<br />
263 - mission directives 2<br />
264 - mission directives 3<br />
265 - mission directives 4<br />
266 - mission directives 5<br />
267 - mission 1 treasure map<br />
268 - mission 2 treasure map<br />
269 - mission 3 treasure map<br />
270 - mission 4 treasure map<br />
271 - mission 5 treasure map<br />
<a href="http://www.blogger.com/blogger.g?blogID=1778026468197245113"><br /></a>
<a href="http://www.blogger.com/blogger.g?blogID=1778026468197245113"><br /></a>
Trainer Biohazard 4 : <a href="http://www.cheathappens.com/show_download.asp?ID=22230">http://www.cheathappens.com/show_download.asp?ID=22230</a> or <a href="http://www.cheathappens.com/download_file.asp?id=22212">http://www.cheathappens.com/download_file.asp?id=22212</a><br />
<br />
Trainer Resident Evil 4 : <a href="http://www.cheathappens.com/cheat_index.asp?titleID=12192#isTrainer">http://www.cheathappens.com/cheat_index.asp?titleID=12192#isTrainer</a>\<br />
<br />
<a href="http://www.blogger.com/blogger.g?blogID=1778026468197245113">Happy Cheating ^_^</a><br />
<br />
This Cheat Work For Ada Wong & Leon Kenedy<br />
<br />
Sumber / Source : <a href="http://z6.invisionfree.com/Resident_Evil_4_PC/index.php?showtopic=8017">http://z6.invisionfree.com/Resident_Evil_4_PC/index.php?showtopic=8017</a>Gak Tauhttp://www.blogger.com/profile/06420030744431542873noreply@blogger.com3